UberSoftLightKit: Difference between revisions
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UberSoftLightKit is a revolutionary lighting kit that gives you the realism of IBL/GI while allowing the control of conventional lights. UberSoftLightKit includes a lighting kit comprised of 3 new light types that work together allowing the user to paint and sculpt light is a very precise fashion. | UberSoftLightKit is a revolutionary lighting kit that gives you the realism of IBL/GI while allowing the control of conventional lights. UberSoftLightKit includes a lighting kit comprised of 3 new light types that work together allowing the user to paint and sculpt light is a very precise and controllable fashion. | ||
== User Guide == | == User Guide == | ||
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=== UberSoftBase === | === UberSoftBase === | ||
This is the master light which contains the principal shadowing and sky controls. | This is the master light which contains the principal shadowing and sky controls. It acts as a collector for all UberSoftPoint and UberSoftDistant lights in your scene. | ||
* [[Image:Tip.png]] The UberSoftBase light can be rotated to change the direction of the 'sun' or skylight. | |||
=== UberSoftDistant === | === UberSoftPoint and UberSoftDistant === | ||
These lights have the same controls and in fact will react the exact same way. The only reason there are 2 light rather than just one is only for OpenGL preview. These lights give you the amazing ability to blend from a Point Light effect to a Distant Light effect by using the '''Directional Lighting''' control. When '''Directional Lighting''' is 1, the light will act like a Directional Light; when it it 0 it acts like a Point Light; 0.5 will be halfway in between. | |||
== Tips and Tricks == | == Tips and Tricks == |
Revision as of 23:30, 15 June 2010
UberSoftLightKit is a revolutionary lighting kit that gives you the realism of IBL/GI while allowing the control of conventional lights. UberSoftLightKit includes a lighting kit comprised of 3 new light types that work together allowing the user to paint and sculpt light is a very precise and controllable fashion.
User Guide
The UberSoftLightKit is comprised of the following 3 light types:
UberSoftBase
This is the master light which contains the principal shadowing and sky controls. It acts as a collector for all UberSoftPoint and UberSoftDistant lights in your scene.
- File:Tip.png The UberSoftBase light can be rotated to change the direction of the 'sun' or skylight.
UberSoftPoint and UberSoftDistant
These lights have the same controls and in fact will react the exact same way. The only reason there are 2 light rather than just one is only for OpenGL preview. These lights give you the amazing ability to blend from a Point Light effect to a Distant Light effect by using the Directional Lighting control. When Directional Lighting is 1, the light will act like a Directional Light; when it it 0 it acts like a Point Light; 0.5 will be halfway in between.