UberSoftLightKit

From Omnifreaker Shaders Scripts and Addons for DAZ Studio
Revision as of 21:47, 17 June 2010 by Admin (talk | contribs) (moved UberSoftLight to UberSoftLightKit: It is really a kit....)
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http://www.daz3d.com/i.x/shop/itemdetails/-/?item=10164

File:UberSoftLight banner.jpg

UberSoftLightKit is a revolutionary lighting kit that gives you the realism of IBL/GI while allowing the control of conventional lights. UberSoftLightKit includes a lighting kit comprised of 3 new light types that work together allowing the user to paint and sculpt light is a very precise and controllable fashion.

User Guide

The UberSoftLightKit is comprised of the following 3 light types:

UberSoftBase

This is the master light which contains the principal shadowing and sky controls. It acts as a collector for all UberSoftPoint and UberSoftDistant lights in your scene.

  • File:Tip.png The UberSoftBase light can be rotated to change the direction of the 'sun' or skylight.

UberSoftPoint and UberSoftDistant

These lights have the same controls and in fact will react the exact same way. The only reason there are 2 light rather than just one is only for OpenGL preview. These lights give you the amazing ability to blend from a Point Light effect to a Distant Light effect by using the Directional Lighting control. When Directional Lighting is 1, the light will act like a Directional Light; when it it 0 it acts like a Point Light; 0.5 will be halfway in between.

Tips and Tricks

  • Alert.png You should really only be using one UberSoftBase in your scene.
  • Alert.png The light kit currently only allows for a total of 20 UberSoftPoint/UberSoftDistant lights in your scene. Additional lights will be ignored.